"This is the type of event not to be missed. The class was easily the most absorbing and illuminating class I've had on the subject of free-to-play. It was psychology, business and game design all wrapped up into one lecture. The value of actionable information that I received during this class by far surpasses the cost of the class."
GAMESbrief Business Masterclasses are intensive one-day events where you'll learn the rules and psychology that form the basis of every modern gaming hit. Combining insightful talks from the industry's most experienced F2P consultant with hands-on design sessions where you'll work with your peers to apply your new knowledge, these classes are the fastest way to understand how to design, market and make money from online games.
The Masterclass is aimed at designers, creators and managers at all levels of experience; from novices through to development veterans moving into this new field. No prior experience of designing F2P games is expected, although there's plenty to learn here even for developers with a few F2P titles under their belts. "Graduates" from our Masterclasses have gone on to work on some of the world's most successful F2P games.
Nicholas Lovell, founder of Gamesbrief and author of The Curve and The F2P Toolbox, runs GAMESbrief Business Masterclasses which are open to any developer just a few times annually. We'd love for you to join us at the next one!