Introduction to 3D Modeling in Maya - 2nd Edition


Introduction to 3D Modeling In Maya, 2nd Edition
by Matthew L. Stoehr

Introduction to 3D Modeling in Maya, 2nd Edition is perfect for a beginner or professional learning to model in Maya 2016. This training covers topics ranging from navigation and selections to modeling complex and sophisticated pieces, such as a realistic dog and a spiraling staircase for architectural renderings. Topics include polygon modeling, surface and curve modeling, and rendering for presentation or portfolio. Specific topics within polygon modeling include extrusions and edge looping for Box Modeling. Construction modeling is covered in detail, involving bridging edges, combining meshes manually and with automated boolean procedures. Surface and curve modeling covers topics like how to create curves from curves and how to create surfaces from curves.

Additionally, nearly every chapter has a finale of 30-70 minutes spent on presentation of your models. Within these hours time is spent on materials, lighting, and rendering. Also, much time spent showing tricks of the trade using the Mental Ray render engine, such as use of IBL, or image-based lighting, use of Final gathering for color bleeding effects, and how to use objects as lights sources.